// LemCoop
// Copyright (C) 2013  Oliver Naumann <bldrax@gmail.com>

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "titlestate.h"

TitleState::TitleState(GameEngine* engine) : GameState(engine)
{
}

void TitleState::HandleInput(ALLEGRO_EVENT next_event)
{
}

void TitleState::Update(float timing_factor)
{
}

void TitleState::Draw()
{
}
